Think Build Implement Repeat
London, UK +44 7367 067226
WhatsApp FOLLOW f in X
  1. Home
  2. Blog
  3. Onboarding an Augmented Developer Properly
Software Strategy

Onboarding an Augmented Developer Properly

The first week decides whether an engagement pays back. A checklist for access, environment, first task and the questions worth answering before they are asked.

Updated 2 min readBy SpiderHunts Technologies

Free estimateNo obligation

Get a free estimate

Tell us what you need. A senior engineer reads every enquiry.

Takes under a minute. We never share your details.

  • Free consultation
  • No commitment
  • NDA on request

Prefer to talk? Book a free 30-minute call →

Quick answer — TL;DR

Aim for a merged pull request in the first three days. That requires access, a working environment and a small real task prepared before they start. Teams that improvise the first week usually lose two.

The short answer

Prepare three things before day one: every access they will need, an environment that runs from documented steps, and a small genuine task that touches real code without being critical. A merged change in the first few days establishes the loop everything else depends on.

The common failure is not technical. It is that nobody owned the first week, so day one goes on waiting for a VPN account and day three on working out why the local build fails.

Access, sorted before they arrive

  • Source control, with the right permissions on the right repositories
  • Issue tracker and whatever board the team actually uses
  • Chat, and the specific channels they need rather than all of them
  • Development and staging environments
  • Any third-party service the local build touches
  • Documentation, including the internal wiki people forget exists

Access requests that route through IT can take days. Start them a week ahead. It is the cheapest thing on this list and the most common cause of a wasted first week.

The environment has to work

If setting up locally is an afternoon of undocumented steps for your own team, it will be two days for someone new. This is worth fixing regardless of augmentation, because it is a tax on every person who joins.

  1. Write the setup steps down and have someone follow them exactly.
  2. Fix everything that does not work, including the steps people do from memory.
  3. Automate what can be automated, ideally to a single command.
  4. Include how to run tests and how to see the application working.
  5. Note the common failures and their fixes at the bottom.

Choose the first task carefully

Good first taskBad first task
Small bug with clear reproductionVague investigation with no obvious end
Touches real code, low blast radiusCritical path with a deadline
Has an obvious way to verify it workedRequires product decisions nobody has made
Prepared in advance with contextFound on the morning they start
Goes through the full process end to endSkips review because it is small

The right column is how people end up idle in week one. The left column is prepared the week before, by whoever is hosting them.

Answer the questions before they are asked

Write a short page covering the things every new developer asks: how branches are named, what a pull request needs, who reviews, how deployment works, what the environments are, who decides product questions, and where the things that are not in the repository live.

This document takes an hour and saves that hour many times over. It also improves with each person, because each one finds something missing.

Two habits worth setting early

A short daily check-in for the first fortnight, separate from any standup. Ten minutes to surface the questions someone would not raise in a group.

And an explicit invitation to say when something is unclear or badly documented. New people see problems your team stopped noticing years ago, and that window closes after a month or two.

FAQ

Frequently asked questions

The questions readers ask us after this guide.

Still have a question?

Ask us directly — a senior engineer will get back to you.

Ask about your project

How long should onboarding take?

Useful work usually starts within the first week when access, environment and a first task are prepared. Full productivity on a complex product takes longer and varies with the codebase.

Who should own onboarding?

One named person on your team, with the time reserved. Shared responsibility for onboarding reliably means nobody does it.

Should augmented developers join standups?

Generally yes. They need the same context as everyone else, and the cost is a few minutes.

What if they are in a different time zone?

Write more down, and set a reliable overlap window for questions. Asynchronous work needs better documentation, not less.

Keep reading

More on Software Strategy

Software Strategy

Machine Learning Myths That Waste Budgets

Eight beliefs about machine learning that quietly inflate project costs, what is actually true instead, and how to spot each one in a proposal.

Start here

Thinking about adding developers to your team?

Tell us what you are building, what your team looks like now and where the gap is. We will come back with an honest view on whether augmentation fits, how many people it would take and what it costs. If hiring directly would serve you better, we will say so.

  1. You tell us what you needTwo minutes on the form, or a message on WhatsApp.
  2. A senior engineer reviews itAnd comes back with questions, a realistic range and an honest view on fit.
  3. Free 30-minute scoping callWe talk through scope, options and a realistic estimate — with no obligation.
Free estimateNo obligation

Talk to someone who builds this

Send a short brief and we will come back with an honest view and a realistic range.

Takes under a minute. We never share your details.

  • Free consultation
  • No commitment
  • NDA on request

Prefer to talk? Book a free 30-minute call →